As a late addition to my Halloweek blogs, I am going to
speak about the first game of the Five Night’s at Freddy’s series (franchise?)
and why I believe it worked so well. The first game, simply titled as Five Night’s at Freddy’s, is a game in
which you take on the role of a security guard at a pizzeria and must keep
yourself safe from animatronics. That’s right, animatronics.
It's like it's staring right into my soul. |
I’ve heard people describe the animatronics as being Chuck
E. Cheese but even scarier and to that I say, “Have you seen the Chuck E. Cheese
animatronics?!” When I was a kid the thing that stopped me from ever going up
to the stage to enjoy the ‘beautiful’ animatronics I saw one animatronic had
the back of its head missing and you could see the machinery and stuff in it
and that was the last time I went within 20 feet of them. This is because of
what Five Night’s at Freddy’s is great at doing, using the Uncanny Valley to
give off feelings of nausea and anxiety. The animatronic at Chuck E. Cheese
looked so human, but not, and this is the same for the characters in the game
who have these very artificial but hyper realistic looks. From their eyes that pierce
you to their silent moving, the animatronics seem less like robots, and more
like just people in mascot costumes who are closing in on you.
No comments:
Post a Comment